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Showing posts from September, 2015

Duck Piano

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Duck Piano implements JavaScript. Please enable it to use this super awesome tool. Duck Chicken How to Use Please wait a moment until all resources are ready. You can use your mouse click and/or keyboard keys to play Duck Piano . Keyboard keys list C (Do ♪ 1) a — A C#/D♭ (Di/Ra ♪ #1/♭2) w — W D (Re ♪ 2) s — S D#/E♭ (Ri/Me ♪ #2/♭3) e — E E (Mi ♪ 3) d — D F (Fa ♪ 4) f — F F#/G♭ (Fi/Se ♪ #4/♭5) t — T G (Sol ♪ 5) g — G G#/A♭ (Si/Le ♪ #5/♭6) y — Y A (La ♪ 6) h — H A#/B♭ (Li/Te ♪ #6/♭7) u — U B (Ti ♪ 7) j — J c (do ♪ i) k — K Use mouse or left/right arro...

DBKH5: Drum Basic Kits HTML5

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DBKH5 implements JavaScript. Please enable it to use this super awesome tool. (open) hihat e/E or r/R cymbal 1 t/T or y/Y cymbal 2 u/U or i/I (top) ride o/O or p/P snare f/F or g/G ...

Oneveno H5: One Octave Piano HTML5

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Oneveno H5 implements JavaScript. Please enable it to use this super awesome tool. How to Use Please wait a moment until all resources are ready. You can use your mouse click and/or keyboard keys to play Oneveno H5 . It starts from C2 and ends at C3 note. Keyboard keys list You can use small letter/capital letter — [CapsLock], or combination with [Shift]. [Shift] or any other keys besides these keys list below are actually ignored , sort of speak. C (Do ♪ 1) a — A C#/D♭ (Di/Ra ♪ #1/♭2) w — W D (Re ♪ 2) s — S D#/E♭ (Ri/Me ♪ #2/♭3) e — E E (Mi ♪ 3) d — D F (Fa ♪ 4) f — F F#/G♭ (Fi/Se ♪ #4/♭5) t — T G (Sol ♪ 5) g — G G#/A♭ (Si/Le ♪...

S4SBTH5: Simple 4-Stringed Bass Tuner HTML5

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S4SBTH5 implements JavaScript. Please enable it to use this super awesome tool. E A D g How to Use Please wait a moment until all resources have been loaded. Hit either button to loop each note. Hit again to stop it and enable another note reference. Each note has around 4 seconds of duration until it's replayed from the beginning. This uses HTML5 <audio> with MP3 format. If your browser doesn't support it, there'll be an error notification to replace S4SBTH5 . This tool probably won't produce sound on mobile device speakers. S4SBTH5 plays low frequency audio. You can use earphone/headphone to listen to the notes reference. About Bass Bass guitar has various number of strings: 4, 5, 6, 7, 8, 9, 10, etc. This one is the standard 4-stringed bass notes reference. Like guitar, the first string is the highest pitched string, the bottom one. And the lo...

SGTH5: Simple Guitar Tuner HTML5

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SGTH5 implements JavaScript. Please enable it to use this super awesome tool. Acoustic E A D g b e Sustained Distortion E A D g b e How to Use Please wait a moment until all resources have been loaded. Hit either button to loop each note. Hit again to stop it and enable another note reference. Each note has around 2 seconds of duration until it's replayed from the beginning. This uses HTML5 <audio> with MP3 format. If your browser doesn't support it, there'll be an error notification to replace SGTH5 . The first six buttons use acoustic sound and the other six are using distortion (5 th harmony). About Guitar Standard guitar has 6 strings, with this tuning convention: E - A - D - g - b - e It star...

GCFLCM.C: Greatest Common Factor and Least Common Multiple Calculator

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GCFLCM.C implements JavaScript. Please enable it to use this super awesome tool. gcf lcm reset Output GCFLCM.C How to Use This can accept two or three inputs. The last one is optional. Please input your integer from the left, in this order: i-1 ► i-2 ► i-3 (optional) . Type the integer on each input. Minimum value of 1 . The maximum value: For 2 inputs: i-1 and i-2 can accept (up to) 10,000 . For 3 inputs: each input accepts maximum value of 500 . Then hit either "gcf" or "lcm" to calculate. Hit "reset" to reset all. Purpose This tool can be used to teach kids about finding the GCF and LCM. Or maybe as a reminder if you forgot the method. Example We wanna find the GCF and LCM from 4 and 14 . First, get the Prime fa...

PriNuTor.2: Prime Number Generator 2

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Prime Number Generator 2 ready You'll see the prime numbers right here. PriNuTor.2 How to Use Type the starting and the limit numbers. Then follow the instruction text to find out the Prime numbers between those two numbers. Both start and limit numbers must be larger than 1 and positive integers. Also, starting number has to be greater than the limit. Both starting and ending numbers minimum values are 1 (one). And both starting and ending numbers maximum values are 1,000,000,000,000 (one trillion). BUT, the difference between those two must be less than or equal to 100,000 (one hundred thousand). Make sure if you start from million/billion-ish number, use finish point which is pretty much near the starting point. Way less than 100,000 of difference will be smoother; for modern browsers this isn't a prob...